Kristina, Desy Widya (2005) Perbedaan kreativitas mahasiswa yang bermain PC game online ragnarok dengan mahasiswa yang tidak bermain PC game. Skripsi thesis, Sanata Dharma University.
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Item Type: | Thesis (Skripsi) |
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Subjects: | B Philosophy. Psychology. Religion > BF Psychology |
Divisions: | Faculty of Psychology |
Depositing User: | Perpustakaan |
Date Deposited: | 06 Jul 2018 03:13 |
Last Modified: | 06 Jul 2018 03:13 |
URI: | http://repository.usd.ac.id/id/eprint/30078 |
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