Setiawan, Johannes Andri (2006) Aplikasi metode minimax dalam pembuatan game halma. Skripsi thesis, Sanata Dharma University.
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| Item Type: | Thesis (Skripsi) |
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| Subjects: | T Technology > TB Information Technology |
| Divisions: | Faculty of Science and Technology > Department of Informatics Engineering |
| Depositing User: | Y. Etik Supriyanti |
| Date Deposited: | 14 Nov 2018 02:20 |
| Last Modified: | 14 Nov 2018 02:20 |
| URI: | http://repository.usd.ac.id/id/eprint/32164 |
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