Aplikasi metode minimax dalam pembuatan game halma

Setiawan, Johannes Andri (2006) Aplikasi metode minimax dalam pembuatan game halma. Skripsi thesis, Sanata Dharma University.

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Item Type: Thesis (Skripsi)
Subjects: T Technology > TB Information Technology
Divisions: Faculty of Science and Technology > Department of Informatics Engineering
Depositing User: Y. Etik Supriyanti
Date Deposited: 14 Nov 2018 02:20
Last Modified: 14 Nov 2018 02:20
URI: http://repository.usd.ac.id/id/eprint/32164

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