Penerapan Support Vector Machine (SVM) dalam memprediksi kemenangan pada game league of legends dengan menggunakan Dataset League of Legends Diamond Ranked Games (10 min)

Fono, Joy Innocentius (2024) Penerapan Support Vector Machine (SVM) dalam memprediksi kemenangan pada game league of legends dengan menggunakan Dataset League of Legends Diamond Ranked Games (10 min). Skripsi thesis, Sanata Dharma University.

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Item Type: Thesis (Skripsi)
Subjects: T Technology > TB Information Technology
Divisions: Faculty of Science and Technology > Department of Informatics Engineering
Depositing User: Y. Etik Supriyanti
Date Deposited: 15 Apr 2024 01:31
Last Modified: 15 Apr 2024 01:31
URI: http://repository.usd.ac.id/id/eprint/50312

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