The Use Of Game-Based Learning To Increase Vocabulary Mastery Of Seventh-Grade Students In SMP Negeri 1 Kalasan

Benedicta, Maria (2024) The Use Of Game-Based Learning To Increase Vocabulary Mastery Of Seventh-Grade Students In SMP Negeri 1 Kalasan. Skripsi thesis, Sanata Dharma University.

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Item Type: Thesis (Skripsi)
Subjects: P Language and Literature > PE English
Divisions: Faculty of Teacher Training and Education > Department of English Language Education
Depositing User: Maria Yovita Qwartiti
Date Deposited: 23 Sep 2024 04:22
Last Modified: 23 Sep 2024 04:22
URI: http://repository.usd.ac.id/id/eprint/51694

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