Pengaruh Experiential Marketing dan Brand Image Terhadap Impluse Buying Pada Produk Board Game Melalui Positive Emotion Sebagai Variabel Mediasi (Studi Pada Konsumen Vinct Stuff)

Novia, Jessica (2025) Pengaruh Experiential Marketing dan Brand Image Terhadap Impluse Buying Pada Produk Board Game Melalui Positive Emotion Sebagai Variabel Mediasi (Studi Pada Konsumen Vinct Stuff). Skripsi thesis, Sanata Dharma University.

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Item Type: Thesis (Skripsi)
Subjects: H Social Sciences > HY Management
Divisions: Faculty of Economics > Department of Management
Depositing User: Maria Yovita Qwartiti
Date Deposited: 23 Jul 2025 01:35
Last Modified: 23 Jul 2025 01:35
URI: http://repository.usd.ac.id/id/eprint/55222

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