Pengembangan Game Berbasis Grid Menggunakan Algoritma A-Star Untuk Menentukan Jalur Terpendek Posisi Musuh Ke Pemain

PRASETYO, ACHMAD HERLAMBANG (2026) Pengembangan Game Berbasis Grid Menggunakan Algoritma A-Star Untuk Menentukan Jalur Terpendek Posisi Musuh Ke Pemain. Skripsi thesis, Sanata Dharma University.

[img] Text (Full)
225314018_full.pdf
Restricted to Registered users only

Download (4MB)
[img] Text (Abstract)
225314018.pdf

Download (302kB)
Item Type: Thesis (Skripsi)
Subjects: T Technology > TB Information Technology
Divisions: Faculty of Science and Technology > Department of Informatics Engineering
Depositing User: Maria Yovita Qwartiti
Date Deposited: 24 Aug 2026 03:55
Last Modified: 24 Aug 2026 03:55
URI: http://repository.usd.ac.id/id/eprint/59493

Actions (login required)

View Item View Item