Implementasi algoritma alpha-beta pruning pada game Quatropolly dengan menggunakan Java

Kusuma, Gede Putra (2007) Implementasi algoritma alpha-beta pruning pada game Quatropolly dengan menggunakan Java. Skripsi thesis, Sanata Dharma University.

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Item Type: Thesis (Skripsi)
Subjects: T Technology > TB Information Technology
Divisions: Faculty of Science and Technology > Department of Informatics Engineering
Depositing User: Y. Etik Supriyanti
Date Deposited: 12 Nov 2018 08:55
Last Modified: 12 Nov 2018 08:55
URI: http://repository.usd.ac.id/id/eprint/32107

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