Hubungan Literasi Keuangan dan Kecenderungan Pembelian Impulsif dengan Keputusan Pembelian Item Digital (In-Game Purchases) pada Pemain Game Valorant

WIDYAPUSPITA, CICILIA VIYAYA (2026) Hubungan Literasi Keuangan dan Kecenderungan Pembelian Impulsif dengan Keputusan Pembelian Item Digital (In-Game Purchases) pada Pemain Game Valorant. Skripsi thesis, Sanata Dharma University.

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Item Type: Thesis (Skripsi)
Subjects: H Social Sciences > HF Commerce > HF5601 Accounting
Divisions: Faculty of Teacher Training and Education > Department of Accounting Education
Depositing User: Maria Yovita Qwartiti
Date Deposited: 29 Sep 2026 04:00
Last Modified: 29 Sep 2026 04:00
URI: http://repository.usd.ac.id/id/eprint/60335

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